[UPDATE] Finished chapter one (level 1-8)


Levels

  1. Redesigned level 6, to lower the difficulty and fit the new feeling of control
  2. Add level 7 and 8. They are the end of chapter one, so it's more difficult to handle with

Mechanics

  1. Decreased the max fall speed and fall gravity, to give a better control when falling down
  2. Add input buffer for both jump and cut. Makes the ninja live easier.
  3. The first reel was added into the game. Now we have collectables!

Visual

  1. Add sakura particles! They will respond to your cut action.
  2. Add a headband to the ninja. It's cool. And you can feel the motion more clear.
  3. Add a slash effect when entering the game from menu.

Files

kona.0.2.0.zip 424 kB
Nov 19, 2020

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